Today, Jon played around with the art and pretty much re-skinned the entire page.
I did nothing.
See it here.
I make, play, and research games.
April 5th, 2011 — Uncategorized
Today, Jon played around with the art and pretty much re-skinned the entire page.
I did nothing.
See it here.
April 2nd, 2011 — Uncategorized
My team won first place in the Scottish leg of Global Game Jam this year with a dash-and-shoot game called Man Vs the End. It can be played on the official GGJ site.
We wanted to take it further after GGJ but in the 2 months since, little has happened.
Myself and Jon McKelland (artist on the game) spent a bit of time today updating bits and bobs.
Assuming that I return to it again, I’m going to post here a sort of change log - mostly for my own benefit.
So!
Today - Jon shrunk the character so he is half as large as before.
I removed the auto-spawn of the meteor and sheep / tvs etc and wrote a planner.
The planner so far can trigger an event when the user reaches a certain number of points and it can then insert into a sort of game-design-array parameters that control the meteor storm.
The plan is that we can set triggers on various values and use this to design the difficulty curve.
Today’s version of the game can be played here.